For the Free Chapter Four

I’m a bit behind in putting this up, but here’s chapter four of “For the Free”. This has all been leading up to the first big plot reveal, so hopefully the next session will get things moving in a whole new direction.

One thing that the players picked up on was that each of the first three stories ended up underground to get an item of significance. Once they fought for it, once they solved puzzles for it (and found they were out-played), and once they talked their way into it. Myth tends to have a lot of heavy imagery that’s reinforced again and again, and I wanted to play with that for the first few stories, while splitting them across the Mental/Physical/Social spectrum.

The other thing they picked up on was that things are not what they appear to be. That is partially because the ways of Gods are strange and mysterious, but mostly because when I run games, I somehow manage to work intrigue into every game I run.

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