40 Days and 40 Nights of Pugmire

Yesterday, the work of over two years reached a new level, as Onyx Path launched the Kickstarter for Pugmire.  I spent 10 hours at my computer, doing last-minute preparations and then talking to lots and lots of excited people as the game funded in an hour. As I’m writing this, 24 hours later, it’s passed 300% funding, and it’s still climbing. I’m a little stunned at the whole thing, when I’m not smiling so much it hurts.

Typically in these kinds of situations, I would say that I’ll try not to talk too much about my current project. I would beg forgiveness for the amount of discussion that I’ll have for the duration of the Kickstarter, and plead tolerance as my friends are awash in forty days and forty nights of Pugmire.

But I don’t want to apologize, because I’m excited. For once, I’m not shackled to NDAs. I don’t have to check with a committee of people on what I can and can’t say. I can make decisions, try new things, make horrible mistakes, and ultimately enjoy the hell out of this because it’s mine. And it’s clear that lots of other people not only want to talk about it with me, but also want me to do more with it.

So, this is a thing you’re going to hear a lot about in the coming months, but not necessarily in my personal spaces (like this one). If you want constant, up-to-the-minute updates, follow the Kickstarter, check out the Pugmire Facebook group, or follow Onyx Path or Pugsteady on Twitter. And if all goes well, there will be another huge thing coming that I won’t shut up about. I understand that self-promotion can bug some people. Personally, I love it when people are enthusiastic about something they’ve made, even if it’s not my cup of tea, but I understand when it feels like they only talk about the latest thing they’re shilling.

However, this world of dogs and cats means a lot to me. It’s not just a silly little game I’m knocking out to make some cash — I’ve never worked that way, and many folks can attest to the blood and soul I’ve poured into the World of Darkness. Rather, Pugmire is about proving that all of my plans and ideas and partnerships and opinions on how a world can be built and presented to a community can work. It proves that when I have total control, I can pull together a plan that is creative, exciting, and sustainable. It demonstrates to the world — and more importantly, to me — that I can build something from scratch.

There’s a lot more of me in this than normal, and a lot more of me to come. It’s a flood: 40 days and 40 nights of me grinning like a mad fool as I build the ark I’m floating on, all while watching more and more people falling in love with a piece of my soul.

… lost the metaphor there. So, yeah. I’m going to babble about dogs and cats for a while. Sorry, but not sorry.

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