Back from Grand Masquerade. It was an amazing, wonderful, bizarre, exciting, and utterly exhausting time. As such, I’m pretty brain-dead today, but I wanted to at least let people know that the updated version of “Your Game Sucks” that I presented at Grand Masquerade this year is up on my Free Stuff page in PDF. If my recorder worked and I got a good audio recording of the panel, I’ll make that available somewhere as well. Same with the White Wolf 2.0 presentation — that’s been updated on DriveThruRPG.com, and there may be audio from it if all goes well.
As for the rest, I may be able to put together something coherent involving my thoughts from the show. Right now, though, all I can think about is email and sleep.
Yes, it’s a cliché, but “the more things change, the more they stay the same” is really a good summary of my experience at Grand Masquerade.
On the one hand, it was all-new. The event is the first of its kind ever, bringing together five different fan organizations under one roof with a number of White Wolf/CCP employees. It was the first time I’ve been to a White Wolf fan convention and focused on panels and fan outreach.1 I met a lot of awesome new folks as well.
On the other hand, it was like coming home. It was the thirteenth time I’ve been to the International Camarilla Conclave. It was a chance to reexamine and represent some panels I’ve done over the past couple of years. I had a lot of great conversations about the past, the present, and the future. And I was able to not only share a few drinks with old friends, but also reconnect with some friends I haven’t spoken to in years.
The amount of cooperation going on between the various White Wolf fan organizations is incredible. If you had told me a year ago that One World By Night members would have been drinking and laughing and having a great time with Camarilla members, I would have called you a liar. And yet, I saw that very thing over and over, repeated in a wide variety of situations. It was awesome and humbling, and I ended up staying out until 5am most every night just because I lost track of time (which is something I almost never do).
Kudos have already been given to my hard-working friends and coworkers at CCP for the event, but any community event is only as good as the community that participates in it. This incredible event revealed just how incredible the White Wolf community can be. For a few days, I’ve been trying to find the best words, and all I am left with is this:
Which is the polite way of saying “the company pays me to have drinks and talk with people.” ↩
This is, in many ways, a unique experience. It’s absolutely the first time we’ve gotten a lot of different World of Darkness communities together. Live-action, tabletop, card games… all of them are together under one roof in a gorgeous hotel in New Orleans. It’s a great chance to get together and talk about the past, present, and future of the World of Darkness. I’m sure I sound like a shill, but fuck it; I’m the World of Darkness Developer now, and this is an entire show about the World of Darkness. I’m pretty pumped.
On the other hand, I’m nervous as well. We’re going to make some big announcements – maybe not earth-shattering in the grand scheme of things, but certainly we’ll be talking about stuff I haven’t been able to talk about for a while now. I’m doing my usual yearly panel of new LARP theory, as well as reprising the last two I’ve done, and I’ll probably be on a few other panels as well. I’ll likely be audio recording whatever panels that we won’t videotape and post on YouTube. I’m sure folks will have lots of questions, and I want to make sure to do my part to make myself as available as I can for the community to answer the questions I can. Plus our usual slate of awesome parties. It would be great if I could actually get some gaming in, but it’s a lot of stuff going on.
I’m sure I’ll see a lot of folks there that I haven’t seen in a while, and meet new folks for the first time. It’ll be weird to have many of my social networks interacting under one roof as I bounce from being “Eddy the guy I used to game with” to “Eddy the WoD Developer” to “Eddy the person” and back again about a million times over the course of several days. Being an introvert (even if I am a very social one), that’ll take a lot of energy out of me. Normally, I wouldn’t be too worried, but I’m going to roll from the convention right into a lot of work stuff, and then another convention, so I won’t have a lot of time to recharge. I may just say “fuck it” anyhow, but we’ll see how it pans out.
So, yeah. Excited, nervous, and weird. I’m in as crazy headspace right now. This show will be memorable, though, that’s for damned sure.